The Rules

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8 months 3 weeks ago - 8 months 3 weeks ago #51 by Granny
The Rules was created by Granny
Hoser Hockey League Rules   

Entry fee is $40.  Owners may end up paying more as the season progresses (to replace injured or dog players).  No owner may pay less, even if he doesn’t spend his entire $20 budget at the auction. 

AUCTION·        
  • Each owner will select a team of 20-25 players: a minimum of 3 each of LW, C, RW; 6 DEF, 2 GOALIES, and 3 utility skaters (any position the owners wants, except GOALIE).· 
  • Players are selected via auction (as opposed to draft).  Each owner, in turn, nominates a player to be auctioned.  Bids are made in minimum increments of $1.
  • An owner cannot nominate a player unless he has room for that player on his roster.·        
  • An owner must leave the bidding if his next bid would leave him with less than $1 for each of the remaining spots on his roster.

Auction Etiquette
  • At the auction, when it is not your turn to nominate, do not make suggestions. (Respect the work of those that have done their homework.) No calling out names of players, especially after you’re done!
  • If it is your turn to nominate and you can’t come up with a player, pass and try again next time it comes around to you. Do not ask for suggestions.
  • When you have all your players, feel free to leave. Again, no calling out names of players.
  • No latecomers!
  • NO CALLING OUT NAMES OF PLAYERS WHEN IT IS NOT YOUR TURN!!!
SCORING
Each week each owner submits his lineup for that week consisting of 3C, 3LW, 3RW, 3UT, 6D and 2G.
We use Roto-style scoring:
  • In a Rotisserie League, fantasy teams are ranked from first to last in each of several statistical categories. Points are then awarded according to the order of finish in each category and are totalled to determine an overall score and place.
  • So, if you are in a 12-team league, the team with the most goals scored will receive 12 points, the team with the second most will receive 11 points, etc. In the case of a tie, each team involved receives an average of the total points due -- i.e., in the above example, if two teams were tied for first in assists, each would receive 11.5 points [(12 + 11) / 2 = 11.5].
  • Therefore, the maximum number of points that a team can earn is equal to the number of scoring categories within a league multiplied by the number of teams in the league. Similarly, the lowest number of points that a team can earn is equal to the number of scoring categories multiplied by one, which is the lowest score that can be achieved in any category.
  • So, if you were playing in a league with 12 teams and 12 scoring categories, the lowest point total possible is 12 [12 * 1 = 12] and the highest is 144 [12 * 12 = 144].
  • Rankings within the individual scoring categories (G, A, etc.) are based on the cumulative stats earned by all active players during the season and not on any individual day or game.
  • Therefore, the overall ranking of your team will rise and fall depending on how it performs relative to the performance of other league members. So, the phenomenon of "losing points" can be explained as your rank falling in one or more of the statistical categories used in your league. 
Our categories will be:
Goals
Assists
Plus/Minus
Penalty Minutes
Powerplay PointsShorthanded Points
Blocked Shots
Shots on Goal


Wins
Save Percentage 

If a player is dropped from a lineup, the stats stop accumulating for that player at that point, but stats earned to that point are carried on.  The player who replaces the dropped player does not bring stats earned so far with him; rather, his stats start accumulating from that point forward. 

RESERVE LIST
We have a reserve list for injured players, or players who are going through slumps. Each owner has three slots on his reserve list. Each week you can move as many players between your active roster and your reserve list as you like, but such moves can only be done on Monday (or whatever day we are using as end of week). 

INJURED RESERVE
We also have an injured reserve list, maximum 4 slots per team. There are slots for actual IR players and for injured but not on real IR yet. We use the Yahoo distinctions. 

PLAYER MOVEMENT·        
  • An owner may drop any player and draft a free agent from the remaining, un-auctioned players.  Players chosen this way cost an extra $1.·        
  • Owners may make as many player adds/drops as they like, but remember that each one costs a buck, and that stats don’t start accumulating until the following start of week (usually Tuesday).  Stats will be kept by Yahoo.·        
  • Any player may trade with any other owner.  However, if the traded players unbalance the trading owner’s lineups (e.g. if a goalie was traded for a centre), the owners must also drop and add from the free agent pool or their reserve list to rebalance their lineups.  If the trade does not unbalance the lineups, there is no charge and the player’s salaries (price) have no effect on the trade. 

SEASON CARRY-OVER·        
  • Each owner must keep between 9-25 of his players from the previous season. The salaries for such retained players vary. (The minimum of 9 is set to help retain fan loyalty. No fan likes a whole new team every year!)·        
  • If the player to be carried over is still under long-term contract (see below), the player’s salary remains at that level.·        
  • In the first, second, and third year a player is under contract, his salary is whatever he was bought for at auction. In the fourth year, the owner can either keep the player at that salary for one more year (after which he becomes a Free Agent), or sign him to a long-term contract.·        
  • If an owner wants to lock in a player for a longer period of time, he can sign the player to a long-term contract. Such contracts can only be signed between the third and fourth year of owning the player. The player’s salary is his previous salary plus $7 for each additional year that he is being signed for. His salary will remain at that level for the duration of the contract. If the owner ever wants to release the player, he must immediately pay out the cost left on the player’s contract into the current year’s prize pool. (Obviously, no penalty occurs if an owner releases a player in the final year of his contract). For example, say Mike wants to sign Evander Kane to a 3-year contract. Kane's original salary was $12. Add $21 (3 year’s at $7 each) and his salary for the next three years will be $33. If Mike decides in the second year that he doesn’t want him anymore, he has to pay $33 into the prize pool for every year left on the contract·        
  • When the long-term contract expires, that player immediately becomes a Free Agent. He may not be signed to another contract. 

PRIZE MONEY·        

All entrance fees and transaction fees go into the prize pot.
  • 5th - $20
  • 4th - $30
  • 3rd - $50
  • 2nd -$75
  • 1st - the rest
  •  
 MEMBERSHIP·       
  • $40 is due up front. You pay $1 per FA pickup or waiver claim- you can pay that at the following year’s draft. If you fall behind on your payments, you’re out and we’ll give your team to someone else or put your players in the FA pool.·        
  • More importantly, we like active members. Trades are permitted and encouraged, polls are frequently taken and active participation is a lot of what makes this fun.
Last edit: 8 months 3 weeks ago by Granny.

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